So, by following that recommended order, does it also guarantee that readers can follow the storylines chronologically? HELL TO THE NO. The simple, inescapable reality (much like the alternate world everyone in this goddamn story is forced to live in) is that the published volume According to this helpful site, everyone should start reading the collected epic editions of Age of Apocalypse starting with this second volume because it turns out that the first one should be the last one to read. I could have rounded up to 3-stars but i'm still hoping (against all reason) for some improvements to come.moreĪccording to this helpful site, everyone should start reading the collected epic editions of Age of Apocalypse starting with this second volume because it turns out that the first one should be the last one to read. Gen-X is awful as that only barely started before this event, what the hecks the point of an alternate version of a team if i don't even know who the original team is yet. Weirdly X-man, Gambit and the X-ternals and some of X-Calibre where the highlights, all things i expected i would hate. Too mny characters and too much action without any solid foundations. I hate Apocalypse's stupid tower which appears in almost every issue. I think Quicksilver gets the most indepth stuff and he doesn't mean diddly to me as an X-men fan.Īlmost every issue has bad art and some bad text somewhere. Kinda assumed it might be good after getting the messy vol 1 out of the way, which clearly should have been vol 4.īut while it makes much more structural sense its not much better writing wise. Almost every issue has bad art and some bad text somewhere. I think Quicksilver gets the most indepth stuff and he doesn't mean diddly to me as an X-men fan. But while it makes much more structural sense its not much better writing wise. Kinda assumed it might be good after getting the messy vol 1 out of the way, which clearly should have been vol 4. Progress is saved via password.No its still bad. While most stages are unique for each character, some can be played with any of the X-Men. Bison's Scissors Kick) and require similar button combinations. Special moves are quite similar to those found in Street Fighter II (Wolverine has a Dragon-Punch-style attack and Gambit's Double Kick is virtually identical to M. Most levels also feature mid- and end-bosses in form of robots, monsters or known Super-Villains.Įach character has unique abilities and special moves: Cyclops uses his Optic Blast to attack enemies from a distance, Wolverine can climb walls, Psylocke is very agile and the best jumper of the team, Beast can cling to the ceiling while Gambit throws explosive cards at his enemies. X-Men: Mutant Apocalypse combines the gameplay of a side-scrolling brawler like Final Fight with elements of a platformer, that is, players have to fight various enemies and survive the occasional jumping-puzzle. However, Xavier suspects Apocalypse to follow his own plans and sends five X-Men, Cyclops, Wolverine, Psylocke, Beast and Gambit, to investigate. Genosha's government is apparently using Apocalypse to bring their mutant population under control. A rise of anti-mutant activity in Genosha prompts Professor Xavier uses Cerebro to scan the island nation and discovers Apocalypse's presence there.
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